Ragnarok Fishing
The gods have turned on humankind...
Can you delay the end of the world by sacrificing massive amounts of fish?
Originally made in 72 hours for Mini Jam 35: Vikings.
Theme: Vikings
Limitation: Game must take place at sea
Controls:
- Hold to charge throw
- Aim with mouse
- (wait until your weapon flashes red and becomes bigger, that's when it's fully charged)
- Release to throw weapon at fish
Tools and libraries:
Credits:
- Norse font by Joel Carrouche www.joelcarrouche.net
- EB Garamond font https://github.com/octaviopardo/EBGaramond12/blob/master/OFL.txt
- Music from https://filmmusic.io
"Crossing the Chasm" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/) - Music from https://filmmusic.io
"Midnight Tale" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/)
Status | Prototype |
Platforms | HTML5, Android |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | ralh |
Genre | Action |
Made with | Unity |
Tags | 2D, Fishing, Mouse only, Norse, Singleplayer, Unity, viking |
Average session | A few minutes |
Inputs | Mouse |
Accessibility | One button |
Download
Download
ragnarok_fishing.apk 24 MB
Comments
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I only found out about you a few days ago and you are quickly becoming on of my favorite devs.
your games are short, fun filled experiencer's that draw you in and make you want to just keep playing over and over
fun game! but Sven should be buffed to have a little bit more speed on the ax.