Quality of life post-jam update


B&W Jam

The B&W Jam has ended, and 1-Bit Samurai won the Gameplay category! It also came in #9 overall.

Thanks to everyone who participated, and congrats to the winners! It was a great jam, and I was surprised how many of the games were really good.

You can see the other submissions at https://itch.io/jam/bw-jam/results

Quality of life update

With the end of the jam, I made several updates to the game. Big thanks to everyone who provided feedback - many of the changes are based on that.

Pause menu

There's now a way to pause the game using the Esc or P keys. The pause screen includes a way to restart a level that's going badly, sound volume controls and a button to exit the game on Windows. Also...

Rebindable controls

You can change all the controls now! Also gamepad support is included by default.

New double jump animation

Previously it wasn't always obvious whether your last jump was the regular or the double jump - now they have a different animation, so it should be much easier to tell.

Other changes

  • Improved camera work - you should always be able to see the ground now, no matter how high you go
  • Fixed some buggy animations
  • Fixed occasionally unresponsive controls
  • Improved performance

The future

The game is coming to Android and mobile web soon! It already pretty much works on mobile browsers, but there are a few more things to be done before it can be called official support.

I'm also working on more content, for more details soon - follow me on Twitter!

Oh, and palettes. Yes, every 1 bit game has to have different palettes.

Get 1-Bit Samurai

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